// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System.Collections.Generic; using System.Linq; using Moq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Multiplayer; using osu.Game.Online.Rooms; using osu.Game.Screens.OnlinePlay.Lounge.Components; namespace osu.Game.Tests.Visual.Multiplayer { public partial class TestSceneRankRangePill : OsuTestScene { private readonly Mock multiplayerClient = new Mock(); protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => // not used directly in component, but required due to it inheriting from OnlinePlayComposite. new CachedModelDependencyContainer(base.CreateChildDependencies(parent)); [BackgroundDependencyLoader] private void load() { Dependencies.CacheAs(multiplayerClient.Object); Child = new RankRangePill { Anchor = Anchor.Centre, Origin = Anchor.Centre }; } [Test] public void TestSingleUser() { setupRoomWithUsers(new APIUser { Id = 2, Statistics = { GlobalRank = 1234 } }); } [Test] public void TestMultipleUsers() { setupRoomWithUsers( new APIUser { Id = 2, Statistics = { GlobalRank = 1234 } }, new APIUser { Id = 3, Statistics = { GlobalRank = 3333 } }, new APIUser { Id = 4, Statistics = { GlobalRank = 4321 } }); } [TestCase(1, 10)] [TestCase(10, 100)] [TestCase(100, 1000)] [TestCase(1000, 10000)] [TestCase(10000, 100000)] [TestCase(100000, 1000000)] [TestCase(1000000, 10000000)] public void TestRange(int min, int max) { setupRoomWithUsers( new APIUser { Id = 2, Statistics = { GlobalRank = min } }, new APIUser { Id = 3, Statistics = { GlobalRank = max } }); } private void setupRoomWithUsers(params APIUser[] users) { AddStep("setup room", () => { multiplayerClient.SetupGet(m => m.Room).Returns(new MultiplayerRoom(0) { Users = new List(users.Select(apiUser => new MultiplayerRoomUser(apiUser.Id) { User = apiUser })) }); multiplayerClient.Raise(m => m.RoomUpdated -= null); }); } } }