// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using MessagePack; namespace osu.Game.Online.Multiplayer { /// /// User specific state for the current match ruleset. /// Can be used to contain any state which should be used before or during match gameplay. /// [Serializable] [MessagePackObject] public abstract class MatchRulesetUserState { } }