// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Settings.Sections.Gameplay { public class SongSelectSettings : SettingsSubsection { protected override string Header => "Song Select"; [BackgroundDependencyLoader] private void load(OsuConfigManager config) { Children = new Drawable[] { new SettingsCheckbox { LabelText = "Right mouse drag to absolute scroll", Bindable = config.GetBindable(OsuSetting.SongSelectRightMouseScroll), }, new SettingsCheckbox { LabelText = "Show converted beatmaps", Bindable = config.GetBindable(OsuSetting.ShowConvertedBeatmaps), Keywords = new[] { "Converts" } }, new SettingsSlider { LabelText = "Display beatmaps from", Bindable = config.GetBindable(OsuSetting.DisplayStarsMinimum), KeyboardStep = 0.1f, Keywords = new[] { "Stars" } }, new SettingsSlider { LabelText = "up to", Bindable = config.GetBindable(OsuSetting.DisplayStarsMaximum), KeyboardStep = 0.1f, Keywords = new[] { "Stars" } }, new SettingsEnumDropdown { LabelText = "Random selection algorithm", Bindable = config.GetBindable(OsuSetting.RandomSelectAlgorithm), } }; } private class StarSlider : OsuSliderBar { public override string TooltipText => Current.Value.ToString(@"0.## stars"); } } }