// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Bindables; using osu.Game.Online.Rooms; using osu.Game.Screens.Multi; namespace osu.Game.Tests.Visual.Multiplayer { public class TestRoomManager : IRoomManager { public event Action RoomsUpdated { add { } remove { } } public readonly BindableList Rooms = new BindableList(); public IBindable InitialRoomsReceived { get; } = new Bindable(true); IBindableList IRoomManager.Rooms => Rooms; public void CreateRoom(Room room, Action onSuccess = null, Action onError = null) => Rooms.Add(room); public void JoinRoom(Room room, Action onSuccess = null, Action onError = null) { } public void PartRoom() { } } }