// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE namespace osu.Game.Rulesets.Taiko.Objects { public class DrumRollTick : TaikoHitObject { /// <summary> /// Whether this is the first (initial) tick of the slider. /// </summary> public bool FirstTick; /// <summary> /// The length (in milliseconds) between this tick and the next. /// <para>Half of this value is the hit window of the tick.</para> /// </summary> public double TickSpacing; /// <summary> /// The time allowed to hit this tick. /// </summary> public double HitWindow => TickSpacing / 2; } }