// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Overlays; using osu.Game.Overlays.Mods; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; namespace osu.Game.Tests.Visual.UserInterface { public class TestSceneModPresetColumn : OsuTestScene { [Cached] private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green); [Test] public void TestBasicAppearance() { ModPresetColumn modPresetColumn = null!; AddStep("create content", () => Child = new Container { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding(30), Child = modPresetColumn = new ModPresetColumn { Anchor = Anchor.Centre, Origin = Anchor.Centre, Presets = createTestPresets().ToArray() } }); AddStep("change presets", () => modPresetColumn.Presets = createTestPresets().Skip(1).ToArray()); } private static IEnumerable createTestPresets() => new[] { new ModPreset { Name = "First preset", Description = "Please ignore", Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() } }, new ModPreset { Name = "AR0", Description = "For good readers", Mods = new Mod[] { new OsuModDifficultyAdjust { ApproachRate = { Value = 0 } } } }, new ModPreset { Name = "This preset is going to have an extraordinarily long name", Description = "This is done so that the capability to truncate overlong texts may be demonstrated", Mods = new Mod[] { new OsuModFlashlight(), new OsuModSpinIn() } } }; } }