// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Diagnostics; using osu.Framework.Screens; using osu.Game.Screens.Backgrounds; namespace osu.Game.Screens.Play { public abstract partial class ScreenWithBeatmapBackground : OsuScreen { protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value); public void ApplyToBackground(Action action) { Debug.Assert(this.IsCurrentScreen()); base.ApplyToBackground(b => action.Invoke((BackgroundScreenBeatmap)b)); } } }