// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Rulesets; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Play; using osu.Game.Screens.Play.HUD; using osu.Game.Skinning; using osuTK.Input; namespace osu.Game.Tests.Visual.Gameplay { public partial class TestSceneSkinnableKeyCounter : SkinnableHUDComponentTestScene { [Cached] private readonly InputCountController controller = new InputCountController(); public override void SetUpSteps() { AddStep("create dependencies", () => { Add(controller); controller.Add(new KeyCounterKeyboardTrigger(Key.Z)); controller.Add(new KeyCounterKeyboardTrigger(Key.X)); controller.Add(new KeyCounterKeyboardTrigger(Key.C)); controller.Add(new KeyCounterKeyboardTrigger(Key.V)); foreach (var trigger in controller.Triggers) Add(trigger); }); base.SetUpSteps(); } protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset(); protected override Drawable CreateDefaultImplementation() => new ArgonKeyCounterDisplay(); protected override Drawable CreateLegacyImplementation() => new LegacyKeyCounterDisplay(); } }