// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Localisation; namespace osu.Game.Localisation { public class PlayerSettingsStrings { private const string prefix = @"osu.Game.Resources.Localisation.PlayerSettings"; /// /// "Playback" /// public static LocalisableString PlaybackTitle => new TranslatableString(getKey(@"playback_title"), @"Playback"); /// /// "Visual Settings" /// public static LocalisableString VisualSettingsTitle => new TranslatableString(getKey(@"visual_settings_title"), @"Visual Settings"); /// /// "Audio Settings" /// public static LocalisableString AudioSettingsTitle => new TranslatableString(getKey(@"audio_settings_title"), @"Audio Settings"); /// /// "Input Settings" /// public static LocalisableString InputSettingsTitle => new TranslatableString(getKey(@"input_settings_title"), @"Input Settings"); /// /// "Analysis Settings" /// public static LocalisableString AnalysisSettingsTitle => new TranslatableString(getKey(@"analysis_settings_title"), @"Analysis Settings"); private static string getKey(string key) => $@"{prefix}:{key}"; } }