// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Taiko.Difficulty; using osu.Game.Tests.Beatmaps; namespace osu.Game.Rulesets.Taiko.Tests { public class TaikoDifficultyCalculatorTest : DifficultyCalculatorTest { protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko"; [TestCase(2.2867022617692685d, "diffcalc-test")] [TestCase(2.2867022617692685d, "diffcalc-test-strong")] public void Test(double expected, string name) => base.Test(expected, name); protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap); protected override Ruleset CreateRuleset() => new TaikoRuleset(); } }