using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osuTK.Graphics; namespace osu.Game.Rulesets.Taiko.Edit.Blueprints { public class HitPiece : CompositeDrawable { public HitPiece() { Origin = Anchor.Centre; InternalChild = new CircularContainer { Masking = true, BorderThickness = 10, BorderColour = Color4.Yellow, RelativeSizeAxes = Axes.Both, Children = new Drawable[] { new Box { AlwaysPresent = true, Alpha = 0, RelativeSizeAxes = Axes.Both } } }; } } }