// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Overlays; using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Setup; using osu.Game.Tests.Visual; using osuTK.Input; namespace osu.Game.Rulesets.Mania.Tests.Editor { public partial class TestSceneManiaEditorSaving : EditorSavingTestScene { protected override Ruleset CreateRuleset() => new ManiaRuleset(); [Test] public void TestKeyCountChange() { FormSliderBar keyCount = null!; AddStep("go to setup screen", () => InputManager.Key(Key.F4)); AddUntilStep("retrieve key count slider", () => keyCount = Editor.ChildrenOfType().Single().ChildrenOfType>().First(), () => Is.Not.Null); AddAssert("key count is 5", () => keyCount.Current.Value, () => Is.EqualTo(5)); AddStep("change key count to 8", () => { keyCount.Current.Value = 8; }); AddUntilStep("dialog visible", () => Game.ChildrenOfType().SingleOrDefault()?.CurrentDialog, Is.InstanceOf); AddStep("refuse", () => InputManager.Key(Key.Number2)); AddAssert("key count is 5", () => keyCount.Current.Value, () => Is.EqualTo(5)); AddStep("change key count to 8 again", () => { keyCount.Current.Value = 8; }); AddUntilStep("dialog visible", () => Game.ChildrenOfType().Single().CurrentDialog, Is.InstanceOf); AddStep("acquiesce", () => InputManager.Key(Key.Number1)); AddUntilStep("beatmap became 8K", () => Game.Beatmap.Value.BeatmapInfo.Difficulty.CircleSize, () => Is.EqualTo(8)); } } }