// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Configuration; namespace osu.Game.Overlays.Settings.Sections.Gameplay { public class ModsSettings : SettingsSubsection { protected override string Header => "Mods"; [BackgroundDependencyLoader] private void load(OsuConfigManager config) { Children = new[] { new SettingsCheckbox { LabelText = "Increase visibility of first object with \"Hidden\" mod", Bindable = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility) }, }; } } }