// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Configuration; using osu.Game.Graphics.Sprites; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Screens.SelectV2.Leaderboards; using osu.Game.Tests.Resources; using osu.Game.Users; using osuTK; namespace osu.Game.Tests.Visual.SongSelect { public partial class TestSceneLeaderboardScoreV2 : OsuTestScene { [Cached] private OverlayColourProvider colourProvider { get; set; } = new OverlayColourProvider(OverlayColourScheme.Aquamarine); [Resolved] private OsuConfigManager config { get; set; } = null!; private FillFlowContainer? fillFlow; private OsuSpriteText? drawWidthText; private float relativeWidth; [BackgroundDependencyLoader] private void load() { // TODO: invalidation seems to be one-off when clicking slider to a certain value, so drag for now // doesn't seem to happen in-game (when toggling window mode) AddSliderStep("change relative width", 0, 1f, 0.6f, v => { relativeWidth = v; if (fillFlow != null) fillFlow.Width = v; }); } [SetUp] public void Setup() => Schedule(() => { Children = new Drawable[] { fillFlow = new FillFlowContainer { Width = relativeWidth, Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Spacing = new Vector2(0f, 2f), Shear = new Vector2(OsuGame.SHEAR, 0) }, drawWidthText = new OsuSpriteText(), }; foreach (var scoreInfo in getTestScores()) { fillFlow.Add(new LeaderboardScoreV2(scoreInfo, scoreInfo.Position, scoreInfo.User.Id == 2) { Shear = Vector2.Zero, }); } foreach (var score in fillFlow.Children) score.Show(); }); [SetUpSteps] public void SetUpSteps() { AddToggleStep("toggle scoring mode", v => config.SetValue(OsuSetting.ScoreDisplayMode, v ? ScoringMode.Classic : ScoringMode.Standardised)); } protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); if (drawWidthText != null) drawWidthText.Text = $"DrawWidth: {fillFlow?.DrawWidth}"; } private static ScoreInfo[] getTestScores() { var scores = new[] { new ScoreInfo { Position = 999, Rank = ScoreRank.X, Accuracy = 1, MaxCombo = 244, TotalScore = RNG.Next(1_800_000, 2_000_000), MaximumStatistics = { { HitResult.Great, 3000 } }, Ruleset = new OsuRuleset().RulesetInfo, User = new APIUser { Id = 6602580, Username = @"waaiiru", CountryCode = CountryCode.ES, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg", }, Date = DateTimeOffset.Now.AddYears(-2), }, new ScoreInfo { Position = 22333, Rank = ScoreRank.S, Accuracy = 0.1f, MaxCombo = 32040, TotalScore = RNG.Next(1_200_000, 1_500_000), MaximumStatistics = { { HitResult.Great, 3000 } }, Ruleset = new OsuRuleset().RulesetInfo, User = new APIUser { Id = 1541390, Username = @"Toukai", CountryCode = CountryCode.CA, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg", }, Date = DateTimeOffset.Now.AddMonths(-6), }, TestResources.CreateTestScoreInfo(), new ScoreInfo { Position = 110000, Rank = ScoreRank.B, Accuracy = 1, MaxCombo = 244, TotalScore = RNG.Next(1_000_000, 1_200_000), MaximumStatistics = { { HitResult.Great, 3000 } }, Ruleset = new ManiaRuleset().RulesetInfo, User = new APIUser { Username = @"No cover", CountryCode = CountryCode.BR, }, Date = DateTimeOffset.Now, }, new ScoreInfo { Position = 110000, Rank = ScoreRank.D, Accuracy = 1, MaxCombo = 244, TotalScore = RNG.Next(500_000, 1_000_000), MaximumStatistics = { { HitResult.Great, 3000 } }, Ruleset = new ManiaRuleset().RulesetInfo, User = new APIUser { Id = 226597, Username = @"WWWWWWWWWWWWWWWWWWWW", CountryCode = CountryCode.US, }, Date = DateTimeOffset.Now, }, }; scores[2].Rank = ScoreRank.A; scores[2].TotalScore = RNG.Next(120_000, 400_000); scores[2].MaximumStatistics[HitResult.Great] = 3000; scores[1].Mods = new Mod[] { new OsuModHidden(), new OsuModDoubleTime(), new OsuModHardRock(), new OsuModFlashlight() }; scores[2].Mods = new Mod[] { new OsuModHidden(), new OsuModDoubleTime(), new OsuModHardRock(), new OsuModFlashlight(), new OsuModClassic() }; scores[3].Mods = new Mod[] { new OsuModHidden(), new OsuModDoubleTime(), new OsuModHardRock(), new OsuModFlashlight(), new OsuModClassic(), new OsuModDifficultyAdjust() }; scores[4].Mods = new ManiaRuleset().CreateAllMods().ToArray(); return scores; } } }