// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.ComponentModel; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Pippidon { public partial class PippidonInputManager : RulesetInputManager { public PippidonInputManager(RulesetInfo ruleset) : base(ruleset, 0, SimultaneousBindingMode.Unique) { } } public enum PippidonAction { [Description("Move up")] MoveUp, [Description("Move down")] MoveDown, } }