// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Overlays.Notifications; using osu.Game.Users; using osuTK; namespace osu.Game.Overlays.BeatmapSet.Buttons { public class FavouriteButton : HeaderButton, IHasTooltip { public readonly Bindable BeatmapSet = new Bindable(); private readonly BindableBool favourited = new BindableBool(); private PostBeatmapFavouriteRequest request; private DimmedLoadingLayer loading; private readonly Bindable localUser = new Bindable(); public string TooltipText { get { if (!Enabled.Value) return string.Empty; return (favourited.Value ? "Unfavourite" : "Favourite") + " this beatmapset"; } } [BackgroundDependencyLoader(true)] private void load(IAPIProvider api, NotificationOverlay notifications) { SpriteIcon icon; AddRange(new Drawable[] { icon = new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, Icon = FontAwesome.Regular.Heart, Size = new Vector2(18), Shadow = false, }, loading = new DimmedLoadingLayer(0.8f, 0.5f), }); Action = () => { if (loading.State.Value == Visibility.Visible) return; // guaranteed by disabled state above. Debug.Assert(BeatmapSet.Value.OnlineBeatmapSetID != null); loading.Show(); request?.Cancel(); request = new PostBeatmapFavouriteRequest(BeatmapSet.Value.OnlineBeatmapSetID.Value, favourited.Value ? BeatmapFavouriteAction.UnFavourite : BeatmapFavouriteAction.Favourite); request.Success += () => { favourited.Toggle(); loading.Hide(); }; request.Failure += e => { notifications?.Post(new SimpleNotification { Text = e.Message, Icon = FontAwesome.Solid.Times, }); loading.Hide(); }; api.Queue(request); }; favourited.ValueChanged += favourited => icon.Icon = favourited.NewValue ? FontAwesome.Solid.Heart : FontAwesome.Regular.Heart; localUser.BindTo(api.LocalUser); localUser.BindValueChanged(_ => updateEnabled()); // must be run after setting the Action to ensure correct enabled state (setting an Action forces a button to be enabled). BeatmapSet.BindValueChanged(setInfo => { updateEnabled(); favourited.Value = setInfo.NewValue?.OnlineInfo?.HasFavourited ?? false; }, true); } private void updateEnabled() => Enabled.Value = !(localUser.Value is GuestUser) && BeatmapSet.Value?.OnlineBeatmapSetID > 0; protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); Width = DrawHeight; } } }