// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Linq; using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Screens.Play; namespace osu.Game.Tests.Visual { internal class TestCaseReplay : TestCasePlayer { public override string Description => @"Testing replay playback."; protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset) { beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }); return base.CreatePlayer(beatmap, ruleset); } } }