// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using NUnit.Framework; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Game.Overlays; using osu.Game.Overlays.Rankings; using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Osu; using osu.Game.Users; namespace osu.Game.Tests.Visual.Online { public class TestSceneRankingsOverlay : OsuTestScene { protected override bool UseOnlineAPI => true; private TestRankingsOverlay rankingsOverlay; private readonly Bindable countryBindable = new Bindable(); private readonly Bindable scope = new Bindable(); [SetUp] public void SetUp() => Schedule(loadRankingsOverlay); [Test] public void TestParentRulesetDecoupledAfterInitialShow() { AddStep("enable global ruleset", () => Ruleset.Disabled = false); AddStep("set global ruleset to osu!catch", () => Ruleset.Value = new CatchRuleset().RulesetInfo); AddStep("reload rankings overlay", loadRankingsOverlay); AddAssert("rankings ruleset set to osu!catch", () => rankingsOverlay.Header.Ruleset.Value.ShortName == CatchRuleset.SHORT_NAME); AddStep("set global ruleset to osu!", () => Ruleset.Value = new OsuRuleset().RulesetInfo); AddAssert("rankings ruleset still osu!catch", () => rankingsOverlay.Header.Ruleset.Value.ShortName == CatchRuleset.SHORT_NAME); AddStep("disable global ruleset", () => Ruleset.Disabled = true); AddAssert("rankings ruleset still enabled", () => rankingsOverlay.Header.Ruleset.Disabled == false); AddStep("set rankings ruleset to osu!mania", () => rankingsOverlay.Header.Ruleset.Value = new ManiaRuleset().RulesetInfo); AddAssert("rankings ruleset set to osu!mania", () => rankingsOverlay.Header.Ruleset.Value.ShortName == ManiaRuleset.SHORT_NAME); } [Test] public void TestFlagScopeDependency() { AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); AddAssert("Check country is Null", () => countryBindable.Value == null); AddStep("Set country", () => countryBindable.Value = us_country); AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance); } [Test] public void TestShowCountry() { AddStep("Show US", () => rankingsOverlay.ShowCountry(us_country)); } private void loadRankingsOverlay() { Child = rankingsOverlay = new TestRankingsOverlay { Country = { BindTarget = countryBindable }, Header = { Current = { BindTarget = scope } }, State = { Value = Visibility.Visible }, }; } private static readonly Country us_country = new Country { FlagName = "US", FullName = "United States" }; private class TestRankingsOverlay : RankingsOverlay { public new Bindable Country => base.Country; } } }