// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Settings.Sections.Audio { public class OffsetSettings : SettingsSubsection { protected override string Header => "Offset Adjustment"; [BackgroundDependencyLoader] private void load(OsuConfigManager config) { Children = new Drawable[] { new SettingsSlider<double, OffsetSlider> { LabelText = "Audio offset", Bindable = config.GetBindable<double>(OsuSetting.AudioOffset), KeyboardStep = 1f }, new SettingsButton { Text = "Offset wizard" } }; } private class OffsetSlider : OsuSliderBar<double> { public override string TooltipText => Current.Value.ToString(@"0ms"); } } }