// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; namespace osu.Game.Online.Chat { public interface IChatClient : IDisposable { event Action? ChannelJoined; event Action? ChannelParted; event Action>? NewMessages; event Action? PresenceReceived; void FetchInitialMessages(); } }