// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps; using osu.Game.Rulesets.Beatmaps; using osu.Game.Rulesets.Catch.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using System.Collections.Generic; namespace osu.Game.Rulesets.Catch { public class CatchDifficultyCalculator : DifficultyCalculator { public CatchDifficultyCalculator(Beatmap beatmap) : base(beatmap) { } protected override double CalculateInternal(Dictionary categoryDifficulty) { return 0; } protected override BeatmapConverter CreateBeatmapConverter() => new CatchBeatmapConverter(); } }