// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics.UserInterface; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Resources.Localisation.Web; namespace osu.Game.Screens.Edit.Setup { public class MetadataSection : SetupSection { protected LabelledTextBox ArtistTextBox; protected LabelledTextBox RomanisedArtistTextBox; protected LabelledTextBox TitleTextBox; protected LabelledTextBox RomanisedTitleTextBox; private LabelledTextBox creatorTextBox; private LabelledTextBox difficultyTextBox; private LabelledTextBox sourceTextBox; private LabelledTextBox tagsTextBox; public override LocalisableString Title => "Metadata"; [BackgroundDependencyLoader] private void load() { var metadata = Beatmap.Metadata; Children = new[] { ArtistTextBox = createTextBox("Artist", !string.IsNullOrEmpty(metadata.ArtistUnicode) ? metadata.ArtistUnicode : metadata.Artist), RomanisedArtistTextBox = createTextBox("Romanised Artist", !string.IsNullOrEmpty(metadata.Artist) ? metadata.Artist : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)), Empty(), TitleTextBox = createTextBox("Title", !string.IsNullOrEmpty(metadata.TitleUnicode) ? metadata.TitleUnicode : metadata.Title), RomanisedTitleTextBox = createTextBox("Romanised Title", !string.IsNullOrEmpty(metadata.Title) ? metadata.Title : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)), Empty(), creatorTextBox = createTextBox("Creator", metadata.Author.Username), difficultyTextBox = createTextBox("Difficulty Name", Beatmap.BeatmapInfo.DifficultyName), sourceTextBox = createTextBox(BeatmapsetsStrings.ShowInfoSource, metadata.Source), tagsTextBox = createTextBox(BeatmapsetsStrings.ShowInfoTags, metadata.Tags) }; foreach (var item in Children.OfType()) item.OnCommit += onCommit; } private TTextBox createTextBox(LocalisableString label, string initialValue) where TTextBox : LabelledTextBox, new() => new TTextBox { Label = label, FixedLabelWidth = LABEL_WIDTH, Current = { Value = initialValue }, TabbableContentContainer = this }; protected override void LoadComplete() { base.LoadComplete(); if (string.IsNullOrEmpty(ArtistTextBox.Current.Value)) ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(ArtistTextBox)); ArtistTextBox.Current.BindValueChanged(artist => transferIfRomanised(artist.NewValue, RomanisedArtistTextBox)); TitleTextBox.Current.BindValueChanged(title => transferIfRomanised(title.NewValue, RomanisedTitleTextBox)); updateReadOnlyState(); } private void transferIfRomanised(string value, LabelledTextBox target) { if (MetadataUtils.IsRomanised(value)) target.Current.Value = value; updateReadOnlyState(); Scheduler.AddOnce(updateMetadata); } private void updateReadOnlyState() { RomanisedArtistTextBox.ReadOnly = MetadataUtils.IsRomanised(ArtistTextBox.Current.Value); RomanisedTitleTextBox.ReadOnly = MetadataUtils.IsRomanised(TitleTextBox.Current.Value); } private void onCommit(TextBox sender, bool newText) { if (!newText) return; // for now, update on commit rather than making BeatmapMetadata bindables. // after switching database engines we can reconsider if switching to bindables is a good direction. Scheduler.AddOnce(updateMetadata); } private void updateMetadata() { Beatmap.Metadata.ArtistUnicode = ArtistTextBox.Current.Value; Beatmap.Metadata.Artist = RomanisedArtistTextBox.Current.Value; Beatmap.Metadata.TitleUnicode = TitleTextBox.Current.Value; Beatmap.Metadata.Title = RomanisedTitleTextBox.Current.Value; Beatmap.Metadata.Author.Username = creatorTextBox.Current.Value; Beatmap.BeatmapInfo.DifficultyName = difficultyTextBox.Current.Value; Beatmap.Metadata.Source = sourceTextBox.Current.Value; Beatmap.Metadata.Tags = tagsTextBox.Current.Value; Beatmap.SaveState(); } } }