// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input.Handlers.Tablet; using osu.Framework.Platform; using osu.Framework.Utils; using osu.Game.Overlays; using osu.Game.Overlays.Settings.Sections.Input; using osuTK; namespace osu.Game.Tests.Visual.Settings { [TestFixture] public class TestSceneTabletSettings : OsuTestScene { [BackgroundDependencyLoader] private void load(GameHost host) { var tabletHandler = new TestTabletHandler(); AddRange(new Drawable[] { new TabletSettings(tabletHandler) { RelativeSizeAxes = Axes.None, Width = SettingsPanel.WIDTH, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, } }); AddStep("Test with wide tablet", () => tabletHandler.SetTabletSize(new Vector2(160, 100))); AddStep("Test with square tablet", () => tabletHandler.SetTabletSize(new Vector2(300, 300))); AddStep("Test with tall tablet", () => tabletHandler.SetTabletSize(new Vector2(100, 300))); AddStep("Test with very tall tablet", () => tabletHandler.SetTabletSize(new Vector2(100, 700))); AddStep("Test no tablet present", () => tabletHandler.SetTabletSize(Vector2.Zero)); } public class TestTabletHandler : ITabletHandler { public Bindable AreaOffset { get; } = new Bindable(); public Bindable AreaSize { get; } = new Bindable(); public Bindable Rotation { get; } = new Bindable(); public IBindable Tablet => tablet; private readonly Bindable tablet = new Bindable(); public BindableBool Enabled { get; } = new BindableBool(true); public void SetTabletSize(Vector2 size) { tablet.Value = size != Vector2.Zero ? new TabletInfo($"test tablet T-{RNG.Next(999):000}", size) : null; AreaSize.Default = new Vector2(size.X, size.Y); // if it's clear the user has not configured the area, take the full area from the tablet that was just found. if (AreaSize.Value == Vector2.Zero) AreaSize.SetDefault(); AreaOffset.Default = new Vector2(size.X / 2, size.Y / 2); // likewise with the position, use the centre point if it has not been configured. // it's safe to assume no user would set their centre point to 0,0 for now. if (AreaOffset.Value == Vector2.Zero) AreaOffset.SetDefault(); } } } }