// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets; namespace osu.Game.Scoring.Legacy { /// /// A which retrieves the applicable and /// for the score from the database. /// public class DatabasedLegacyScoreDecoder : LegacyScoreDecoder { private readonly IRulesetStore rulesets; private readonly BeatmapManager beatmaps; public DatabasedLegacyScoreDecoder(IRulesetStore rulesets, BeatmapManager beatmaps) { this.rulesets = rulesets; this.beatmaps = beatmaps; } protected override Ruleset GetRuleset(int rulesetId) => rulesets.GetRuleset(rulesetId).CreateInstance(); protected override WorkingBeatmap GetBeatmap(string md5Hash) => beatmaps.GetWorkingBeatmap(beatmaps.QueryBeatmap(b => !b.BeatmapSet.DeletePending && b.MD5Hash == md5Hash)); } }