//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Configuration; using osu.Game.Online.API; using OpenTK; using OpenTK.Graphics; using osu.Game.Graphics; namespace osu.Game.Overlays.Toolbar { class ToolbarUserButton : ToolbarButton, IOnlineComponent { private Avatar avatar; public ToolbarUserButton() { DrawableText.Font = @"Exo2.0-MediumItalic"; Add(new OpaqueBackground { Depth = 1 }); Flow.Add(avatar = new Avatar()); } [BackgroundDependencyLoader] private void load(APIAccess api, OsuConfigManager config) { api.Register(this); } public void APIStateChanged(APIAccess api, APIState state) { switch (state) { default: Text = @"Guest"; avatar.UserId = 1; break; case APIState.Online: Text = api.Username; avatar.UserId = api.LocalUser.Value.Id; break; } } public class Avatar : Container { public Drawable Sprite; private int userId; private OsuGame game; private Texture guestTexture; public Avatar() { Size = new Vector2(32); Anchor = Anchor.CentreLeft; Origin = Anchor.CentreLeft; CornerRadius = Size.X / 8; EdgeEffect = new EdgeEffect { Type = EdgeEffectType.Shadow, Radius = 4, Colour = Color4.Black.Opacity(0.1f), }; Masking = true; } [BackgroundDependencyLoader] private void load(OsuGame game, TextureStore textures) { this.game = game; guestTexture = textures.Get(@"Online/avatar-guest@2x"); } public int UserId { get { return userId; } set { if (userId == value) return; userId = value; Sprite newSprite; if (userId > 1) newSprite = new OnlineSprite($@"https://a.ppy.sh/{userId}"); else newSprite = new Sprite { Texture = guestTexture }; newSprite.FillMode = FillMode.Fit; newSprite.Preload(game, s => { Sprite?.FadeOut(); Sprite?.Expire(); Sprite = s; Add(s); //todo: fix this... clock dependencies are a pain if (s.Clock != null) s.FadeInFromZero(200); }); } } public class OnlineSprite : Sprite { private readonly string url; private readonly int userId; public OnlineSprite(string url) { Debug.Assert(url != null); this.url = url; } [BackgroundDependencyLoader] private void load(TextureStore textures) { Texture = textures.Get(url); } } } } }