// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Overlays.Settings { public class SettingsHeader : Container { private readonly string heading; private readonly string subheading; public SettingsHeader(string heading, string subheading) { this.heading = heading; this.subheading = subheading; } [BackgroundDependencyLoader] private void load(OsuColour colours) { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Children = new Drawable[] { new FillFlowContainer { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Direction = FillDirection.Vertical, Children = new Drawable[] { new OsuSpriteText { Text = heading, TextSize = 40, Margin = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Top = Toolbar.Toolbar.TOOLTIP_HEIGHT }, }, new OsuSpriteText { Colour = colours.Pink, Text = subheading, TextSize = 18, Margin = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Bottom = 30 }, }, } } }; } } }