// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Graphics; using osuTK; using osuTK.Graphics; namespace osu.Game.Overlays.Music { public class PlaylistOverlay : OverlayContainer { private const float transition_duration = 600; private const float playlist_height = 510; /// /// Invoked when the order of an item in the list has changed. /// The second parameter indicates the new index of the item. /// public Action OrderChanged; private readonly Bindable beatmap = new Bindable(); private BeatmapManager beatmaps; private FilterControl filter; private PlaylistList list; [BackgroundDependencyLoader] private void load(OsuColour colours, Bindable beatmap, BeatmapManager beatmaps) { this.beatmap.BindTo(beatmap); this.beatmaps = beatmaps; Children = new Drawable[] { new Container { RelativeSizeAxes = Axes.Both, CornerRadius = 5, Masking = true, EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Shadow, Colour = Color4.Black.Opacity(40), Radius = 5, }, Children = new Drawable[] { new Box { Colour = colours.Gray3, RelativeSizeAxes = Axes.Both, }, list = new PlaylistList { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Top = 95, Bottom = 10, Right = 10 }, Selected = itemSelected, OrderChanged = (s, i) => OrderChanged?.Invoke(s, i) }, filter = new FilterControl { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, ExitRequested = () => State = Visibility.Hidden, FilterChanged = search => list.Filter(search), Padding = new MarginPadding(10), }, }, }, }; filter.Search.OnCommit = (sender, newText) => { BeatmapInfo toSelect = list.FirstVisibleSet?.Beatmaps?.FirstOrDefault(); if (toSelect != null) { beatmap.Value = beatmaps.GetWorkingBeatmap(toSelect); beatmap.Value.Track.Restart(); } }; } protected override void PopIn() { filter.Search.HoldFocus = true; Schedule(() => filter.Search.TakeFocus()); this.ResizeTo(new Vector2(1, playlist_height), transition_duration, Easing.OutQuint); this.FadeIn(transition_duration, Easing.OutQuint); } protected override void PopOut() { filter.Search.HoldFocus = false; this.ResizeTo(new Vector2(1, 0), transition_duration, Easing.OutQuint); this.FadeOut(transition_duration); } private void itemSelected(BeatmapSetInfo set) { if (set.ID == (beatmap.Value?.BeatmapSetInfo?.ID ?? -1)) { beatmap.Value?.Track?.Seek(0); return; } beatmap.Value = beatmaps.GetWorkingBeatmap(set.Beatmaps.First()); beatmap.Value.Track.Restart(); } } //todo: placeholder public enum PlaylistCollection { All } }