// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osuTK; using osuTK.Graphics; namespace osu.Game.Overlays.BeatmapSet { public class BeatmapSetLayoutSection : Container { public BeatmapSetLayoutSection() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Masking = true; EdgeEffect = new EdgeEffectParameters { Colour = Color4.Black.Opacity(0.25f), Type = EdgeEffectType.Shadow, Radius = 3, Offset = new Vector2(0f, 1f), }; } } }