// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Overlays.Options { internal class OptionLabel : OsuSpriteText { [BackgroundDependencyLoader] private void load(OsuColour colour) { Colour = colour.Gray6; } } }