// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Catch.Objects.Drawable { public class DrawableJuiceStream : DrawableCatchHitObject { private readonly Func> createDrawableRepresentation; private readonly Container dropletContainer; public DrawableJuiceStream(JuiceStream s, Func> createDrawableRepresentation = null) : base(s) { this.createDrawableRepresentation = createDrawableRepresentation; RelativeSizeAxes = Axes.Both; Origin = Anchor.BottomLeft; X = 0; AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, }); } protected override void AddNested(DrawableHitObject hitObject) { base.AddNested(hitObject); dropletContainer.Add(hitObject); } protected override void ClearNested() { base.ClearNested(); dropletContainer.Clear(); } protected override DrawableHitObject CreateNested(HitObject hitObject) { switch (hitObject) { case CatchHitObject catchObject: return createDrawableRepresentation?.Invoke(catchObject)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false); } return base.CreateNested(hitObject); } } }