// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using MessagePack; namespace osu.Game.Online.Multiplayer { /// <summary> /// A <see cref="MultiplayerCountdown"/> which will start the match after ending. /// </summary> [MessagePackObject] public sealed class MatchStartCountdown : MultiplayerCountdown { } }