// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Testing; using osu.Game.Graphics.UserInterface; using osuTK.Input; namespace osu.Game.Tests.Visual.UserInterface { public class TestSceneOsuMenu : OsuManualInputManagerTestScene { private OsuMenu menu; private bool actionPerformed; [SetUp] public void Setup() => Schedule(() => { actionPerformed = false; Child = menu = new OsuMenu(Direction.Vertical, true) { Anchor = Anchor.Centre, Origin = Anchor.Centre, Items = new[] { new OsuMenuItem("standard", MenuItemType.Standard, performAction), new OsuMenuItem("highlighted", MenuItemType.Highlighted, performAction), new OsuMenuItem("destructive", MenuItemType.Destructive, performAction), } }; }); [Test] public void TestClickEnabledMenuItem() { AddStep("move to first menu item", () => InputManager.MoveMouseTo(menu.ChildrenOfType().First())); AddStep("click", () => InputManager.Click(MouseButton.Left)); AddAssert("action performed", () => actionPerformed); } [Test] public void TestDisableMenuItemsAndClick() { AddStep("disable menu items", () => { foreach (var item in menu.Items) ((OsuMenuItem)item).Action.Disabled = true; }); AddStep("move to first menu item", () => InputManager.MoveMouseTo(menu.ChildrenOfType().First())); AddStep("click", () => InputManager.Click(MouseButton.Left)); AddAssert("action not performed", () => !actionPerformed); } [Test] public void TestEnableMenuItemsAndClick() { AddStep("disable menu items", () => { foreach (var item in menu.Items) ((OsuMenuItem)item).Action.Disabled = true; }); AddStep("enable menu items", () => { foreach (var item in menu.Items) ((OsuMenuItem)item).Action.Disabled = false; }); AddStep("move to first menu item", () => InputManager.MoveMouseTo(menu.ChildrenOfType().First())); AddStep("click", () => InputManager.Click(MouseButton.Left)); AddAssert("action performed", () => actionPerformed); } private void performAction() => actionPerformed = true; } }