// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Screens.Play.HUD; namespace osu.Game.Tests.Visual.UserInterface { public class TestSceneModDisplay : OsuTestScene { [TestCase(ExpansionMode.ExpandOnHover)] [TestCase(ExpansionMode.AlwaysExpanded)] [TestCase(ExpansionMode.AlwaysContracted)] public void TestMode(ExpansionMode mode) { AddStep("create mod display", () => { Child = new ModDisplay { Anchor = Anchor.Centre, Origin = Anchor.Centre, ExpansionMode = mode, Current = { Value = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime(), new OsuModDifficultyAdjust(), new OsuModEasy(), } } }; }); } } }