// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Scoring; using osu.Game.Skinning; namespace osu.Game.Screens.Play { public class ComboEffects : CompositeDrawable { private SampleChannel sampleComboBreak; public ComboEffects(ScoreProcessor processor) { processor.Combo.BindValueChanged(onComboChange); } private void onComboChange(ValueChangedEvent combo) { if (combo.NewValue == 0 && combo.OldValue > 20) sampleComboBreak?.Play(); } [BackgroundDependencyLoader] private void load(ISkinSource skin, AudioManager audio) { sampleComboBreak = skin.GetSample(@"Gameplay/combobreak") ?? audio.Samples.Get(@"Gameplay/combobreak"); } } }