// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Overlays.Rankings; using osu.Game.Users; using osuTK; namespace osu.Game.Tests.Visual.Online { public class TestSceneRankingsHeaderFlag : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(HeaderFlag), }; public TestSceneRankingsHeaderFlag() { HeaderFlag flag; SpriteText text; var countryA = new Country { FlagName = "BY", FullName = "Belarus" }; var countryB = new Country { FlagName = "US", FullName = "United States" }; AddRange(new Drawable[] { flag = new HeaderFlag { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(30, 20), Country = countryA, }, text = new SpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "Invoked", Font = OsuFont.GetFont(size: 30), Alpha = 0, } }); flag.Action += () => text.FadeIn().Then().FadeOut(1000, Easing.OutQuint); AddStep("Trigger click", () => flag.Click()); AddStep("Change to country 2", () => flag.Country = countryB); AddStep("Change to country 1", () => flag.Country = countryA); } } }