// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; using osu.Game.Skinning; namespace osu.Game.Screens.Play.HUD { public class UnstableRateCounter : RollingCounter, ISkinnableDrawable { public bool UsesFixedAnchor { get; set; } protected override double RollingDuration => 750; private const float alpha_when_invalid = 0.3f; private readonly Bindable valid = new Bindable(); private readonly List hitOffsets = new List(); [Resolved] private ScoreProcessor scoreProcessor { get; set; } public UnstableRateCounter() { Current.Value = 0; } [BackgroundDependencyLoader] private void load(OsuColour colours, BeatmapDifficultyCache difficultyCache) { Colour = colours.BlueLighter; valid.BindValueChanged(e => DrawableCount.FadeTo(e.NewValue ? 1 : alpha_when_invalid, 1000, Easing.OutQuint)); } private bool changesUnstableRate(JudgementResult judgement) => !(judgement.HitObject.HitWindows is HitWindows.EmptyHitWindows) && judgement.IsHit; protected override void LoadComplete() { base.LoadComplete(); scoreProcessor.NewJudgement += onJudgementAdded; scoreProcessor.JudgementReverted += onJudgementReverted; } private void onJudgementAdded(JudgementResult judgement) { if (!changesUnstableRate(judgement)) return; hitOffsets.Add(judgement.TimeOffset); updateDisplay(); } private void onJudgementReverted(JudgementResult judgement) { if (judgement.FailedAtJudgement || !changesUnstableRate(judgement)) return; hitOffsets.RemoveAt(hitOffsets.Count - 1); updateDisplay(); } private void updateDisplay() { // At Count = 0, we get NaN, While we are allowing count = 1, it will be 0 since average = offset. if (hitOffsets.Count > 0) { double mean = hitOffsets.Average(); double squares = hitOffsets.Select(offset => Math.Pow(offset - mean, 2)).Sum(); Current.Value = (int)(Math.Sqrt(squares / hitOffsets.Count) * 10); valid.Value = true; } else { Current.Value = 0; valid.Value = false; } } protected override IHasText CreateText() => new TextComponent { Alpha = alpha_when_invalid, }; protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (scoreProcessor == null) return; scoreProcessor.NewJudgement -= onJudgementAdded; scoreProcessor.JudgementReverted -= onJudgementReverted; } private class TextComponent : CompositeDrawable, IHasText { public LocalisableString Text { get => text.Text; set => text.Text = value; } private readonly OsuSpriteText text; public TextComponent() { AutoSizeAxes = Axes.Both; InternalChild = new FillFlowContainer { AutoSizeAxes = Axes.Both, Children = new Drawable[] { text = new OsuSpriteText { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Font = OsuFont.Numeric.With(size: 16, fixedWidth: true) }, new OsuSpriteText { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Font = OsuFont.Numeric.With(size: 8, fixedWidth: true), Text = "UR", Padding = new MarginPadding { Bottom = 1.5f }, } } }; } } } }