// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Framework.Screens; using osu.Game.Localisation; using osu.Game.Screens; using osu.Game.Screens.Import; using osu.Game.Screens.Utility; namespace osu.Game.Overlays.Settings.Sections.Maintenance { public partial class GeneralSettings : SettingsSubsection { protected override LocalisableString Header => CommonStrings.General; private ISystemFileSelector? selector; [BackgroundDependencyLoader] private void load(OsuGameBase game, GameHost host, IPerformFromScreenRunner? performer) { if ((selector = host.CreateSystemFileSelector(game.HandledExtensions.ToArray())) != null) selector.Selected += f => Task.Run(() => game.Import(f.FullName)); AddRange(new Drawable[] { new SettingsButton { Text = DebugSettingsStrings.ImportFiles, Action = () => { if (selector != null) selector.Present(); else performer?.PerformFromScreen(menu => menu.Push(new FileImportScreen())); }, }, new SettingsButton { Text = DebugSettingsStrings.RunLatencyCertifier, Action = () => performer?.PerformFromScreen(menu => menu.Push(new LatencyCertifierScreen())) } }); } } }