// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Localisation; namespace osu.Game.Overlays.Settings.Sections.General { public partial class LanguageSettings : SettingsSubsection { protected override LocalisableString Header => GeneralSettingsStrings.LanguageHeader; [BackgroundDependencyLoader] private void load(OsuGameBase game, OsuConfigManager config, FrameworkConfigManager frameworkConfig) { Children = new Drawable[] { new SettingsEnumDropdown { LabelText = GeneralSettingsStrings.LanguageDropdown, Current = game.CurrentLanguage, }, new SettingsCheckbox { LabelText = GeneralSettingsStrings.PreferOriginalMetadataLanguage, Current = frameworkConfig.GetBindable(FrameworkSetting.ShowUnicode) }, new SettingsCheckbox { LabelText = GeneralSettingsStrings.Prefer24HourTimeDisplay, Current = config.GetBindable(OsuSetting.Prefer24HourTime) }, }; } } }