// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using Humanizer; using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.UI; using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Screens.Edit.Timing; using osu.Game.Tests.Beatmaps; using osuTK; using osuTK.Input; namespace osu.Game.Tests.Visual.Editing { public class TestSceneHitObjectDifficultyPointAdjustments : EditorTestScene { protected override Ruleset CreateEditorRuleset() => new OsuRuleset(); protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false); public override void SetUpSteps() { base.SetUpSteps(); AddStep("add test objects", () => { EditorBeatmap.Add(new Slider { StartTime = 0, Position = (OsuPlayfield.BASE_SIZE - new Vector2(0, 100)) / 2, Path = new SliderPath { ControlPoints = { new PathControlPoint(new Vector2(0, 0)), new PathControlPoint(new Vector2(0, 100)) } } }); EditorBeatmap.Add(new Slider { StartTime = 500, Position = (OsuPlayfield.BASE_SIZE - new Vector2(100, 0)) / 2, Path = new SliderPath { ControlPoints = { new PathControlPoint(new Vector2(0, 0)), new PathControlPoint(new Vector2(100, 0)) } }, DifficultyControlPoint = new DifficultyControlPoint { SliderVelocity = 2 } }); }); } [Test] public void TestPopoverHasFocus() { clickDifficultyPiece(0); velocityPopoverHasFocus(); } [Test] public void TestSingleSelection() { clickDifficultyPiece(0); velocityPopoverHasSingleValue(1); dismissPopover(); // select first object to ensure that difficulty pieces for unselected objects // work independently from selection state. AddStep("select first object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.First())); clickDifficultyPiece(1); velocityPopoverHasSingleValue(2); setVelocityViaPopover(5); hitObjectHasVelocity(1, 5); } [Test] public void TestMultipleSelectionWithSameSliderVelocity() { AddStep("unify slider velocity", () => { foreach (var h in EditorBeatmap.HitObjects) h.DifficultyControlPoint.SliderVelocity = 1.5; }); AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); clickDifficultyPiece(0); velocityPopoverHasSingleValue(1.5); dismissPopover(); clickDifficultyPiece(1); velocityPopoverHasSingleValue(1.5); setVelocityViaPopover(5); hitObjectHasVelocity(0, 5); hitObjectHasVelocity(1, 5); } [Test] public void TestMultipleSelectionWithDifferentSliderVelocity() { AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); clickDifficultyPiece(0); velocityPopoverHasIndeterminateValue(); dismissPopover(); clickDifficultyPiece(1); velocityPopoverHasIndeterminateValue(); setVelocityViaPopover(3); hitObjectHasVelocity(0, 3); hitObjectHasVelocity(1, 3); } private void clickDifficultyPiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} difficulty piece", () => { var difficultyPiece = this.ChildrenOfType().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex)); InputManager.MoveMouseTo(difficultyPiece); InputManager.Click(MouseButton.Left); }); private void velocityPopoverHasFocus() => AddUntilStep("velocity popover textbox focused", () => { var popover = this.ChildrenOfType().SingleOrDefault(); var slider = popover?.ChildrenOfType>().Single(); var textbox = slider?.ChildrenOfType().Single(); return textbox?.HasFocus == true; }); private void velocityPopoverHasSingleValue(double velocity) => AddUntilStep($"velocity popover has {velocity}", () => { var popover = this.ChildrenOfType().SingleOrDefault(); var slider = popover?.ChildrenOfType>().Single(); return slider?.Current.Value == velocity; }); private void velocityPopoverHasIndeterminateValue() => AddUntilStep("velocity popover has indeterminate value", () => { var popover = this.ChildrenOfType().SingleOrDefault(); var slider = popover?.ChildrenOfType>().Single(); return slider != null && slider.Current.Value == null; }); private void dismissPopover() { AddStep("unfocus textbox", () => InputManager.Key(Key.Escape)); AddStep("dismiss popover", () => InputManager.Key(Key.Escape)); AddUntilStep("wait for dismiss", () => !this.ChildrenOfType().Any(popover => popover.IsPresent)); } private void setVelocityViaPopover(double velocity) => AddStep($"set {velocity} via popover", () => { var popover = this.ChildrenOfType().Single(); var slider = popover.ChildrenOfType>().Single(); slider.Current.Value = velocity; }); private void hitObjectHasVelocity(int objectIndex, double velocity) => AddAssert($"{objectIndex.ToOrdinalWords()} has velocity {velocity}", () => { var h = EditorBeatmap.HitObjects.ElementAt(objectIndex); return h.DifficultyControlPoint.SliderVelocity == velocity; }); } }