// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Edit.Tools { public abstract class HitObjectCompositionTool { public readonly string Name; protected HitObjectCompositionTool(string name) { Name = name; } public abstract PlacementBlueprint CreatePlacementBlueprint(); public override string ToString() => Name; } }