// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; namespace osu.Game.Graphics.UserInterface { public class Nub : CircularContainer, IHasCurrentValue, IHasAccentColour { public const float COLLAPSED_SIZE = 20; public const float EXPANDED_SIZE = 40; private const float border_width = 3; private const double animate_in_duration = 150; private const double animate_out_duration = 500; public Nub() { Box fill; Size = new Vector2(COLLAPSED_SIZE, 12); BorderColour = Color4.White; BorderThickness = border_width; Masking = true; Children = new[] { fill = new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, AlwaysPresent = true, }, }; Current.ValueChanged += filled => fill.FadeTo(filled.NewValue ? 1 : 0, 200, Easing.OutQuint); } [BackgroundDependencyLoader] private void load(OsuColour colours) { AccentColour = colours.Pink; GlowingAccentColour = colours.PinkLighter; GlowColour = colours.PinkDarker; EdgeEffect = new EdgeEffectParameters { Colour = GlowColour.Opacity(0), Type = EdgeEffectType.Glow, Radius = 10, Roundness = 8, }; } private bool glowing; public bool Glowing { get => glowing; set { glowing = value; if (value) { this.FadeColour(GlowingAccentColour, animate_in_duration, Easing.OutQuint); FadeEdgeEffectTo(1, animate_in_duration, Easing.OutQuint); } else { FadeEdgeEffectTo(0, animate_out_duration); this.FadeColour(AccentColour, animate_out_duration); } } } public bool Expanded { set { if (value) this.ResizeTo(new Vector2(EXPANDED_SIZE, 12), animate_in_duration, Easing.OutQuint); else this.ResizeTo(new Vector2(COLLAPSED_SIZE, 12), animate_out_duration, Easing.OutQuint); } } private readonly Bindable current = new Bindable(); public Bindable Current { get => current; set { if (value == null) throw new ArgumentNullException(nameof(value)); current.UnbindBindings(); current.BindTo(value); } } private Color4 accentColour; public Color4 AccentColour { get => accentColour; set { accentColour = value; if (!Glowing) Colour = value; } } private Color4 glowingAccentColour; public Color4 GlowingAccentColour { get => glowingAccentColour; set { glowingAccentColour = value; if (Glowing) Colour = value; } } private Color4 glowColour; public Color4 GlowColour { get => glowColour; set { glowColour = value; var effect = EdgeEffect; effect.Colour = Glowing ? value : value.Opacity(0); EdgeEffect = effect; } } } }