// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Screens.Edit; using osuTK; using osuTK.Graphics; using osuTK.Input; namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components { /// /// A visualisation of a single in a . /// public class PathControlPointPiece : BlueprintPiece, IHasTooltip { public Action RequestSelection; public List PointsInSegment; public readonly BindableBool IsSelected = new BindableBool(); public readonly PathControlPoint ControlPoint; private readonly Slider slider; private readonly Container marker; private readonly Drawable markerRing; [Resolved(CanBeNull = true)] private IEditorChangeHandler changeHandler { get; set; } [Resolved(CanBeNull = true)] private IPositionSnapProvider snapProvider { get; set; } [Resolved] private OsuColour colours { get; set; } private IBindable sliderPosition; private IBindable sliderScale; public PathControlPointPiece(Slider slider, PathControlPoint controlPoint) { this.slider = slider; ControlPoint = controlPoint; // we don't want to run the path type update on construction as it may inadvertently change the slider. cachePoints(slider); slider.Path.Version.BindValueChanged(_ => { cachePoints(slider); updatePathType(); }); controlPoint.Changed += updateMarkerDisplay; Origin = Anchor.Centre; AutoSizeAxes = Axes.Both; InternalChildren = new Drawable[] { marker = new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, AutoSizeAxes = Axes.Both, Children = new[] { new Circle { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(20), }, markerRing = new CircularContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(28), Masking = true, BorderThickness = 2, BorderColour = Color4.White, Alpha = 0, Child = new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, AlwaysPresent = true } } } } }; } protected override void LoadComplete() { base.LoadComplete(); sliderPosition = slider.PositionBindable.GetBoundCopy(); sliderPosition.BindValueChanged(_ => updateMarkerDisplay()); sliderScale = slider.ScaleBindable.GetBoundCopy(); sliderScale.BindValueChanged(_ => updateMarkerDisplay()); IsSelected.BindValueChanged(_ => updateMarkerDisplay()); updateMarkerDisplay(); } // The connecting path is excluded from positional input public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => marker.ReceivePositionalInputAt(screenSpacePos); protected override bool OnHover(HoverEvent e) { updateMarkerDisplay(); return false; } protected override void OnHoverLost(HoverLostEvent e) { updateMarkerDisplay(); } protected override bool OnMouseDown(MouseDownEvent e) { if (RequestSelection == null) return false; switch (e.Button) { case MouseButton.Left: RequestSelection.Invoke(this, e); return true; case MouseButton.Right: if (!IsSelected.Value) RequestSelection.Invoke(this, e); return false; // Allow context menu to show } return false; } protected override bool OnClick(ClickEvent e) => RequestSelection != null; private Vector2 dragStartPosition; private PathType? dragPathType; protected override bool OnDragStart(DragStartEvent e) { if (RequestSelection == null) return false; if (e.Button == MouseButton.Left) { dragStartPosition = ControlPoint.Position; dragPathType = PointsInSegment[0].Type; changeHandler?.BeginChange(); return true; } return false; } protected override void OnDrag(DragEvent e) { Vector2[] oldControlPoints = slider.Path.ControlPoints.Select(cp => cp.Position).ToArray(); var oldPosition = slider.Position; var oldStartTime = slider.StartTime; if (ControlPoint == slider.Path.ControlPoints[0]) { // Special handling for the head control point - the position of the slider changes which means the snapped position and time have to be taken into account var result = snapProvider?.SnapScreenSpacePositionToValidTime(e.ScreenSpaceMousePosition); Vector2 movementDelta = Parent.ToLocalSpace(result?.ScreenSpacePosition ?? e.ScreenSpaceMousePosition) - slider.Position; slider.Position += movementDelta; slider.StartTime = result?.Time ?? slider.StartTime; // Since control points are relative to the position of the slider, they all need to be offset backwards by the delta for (int i = 1; i < slider.Path.ControlPoints.Count; i++) slider.Path.ControlPoints[i].Position -= movementDelta; } else ControlPoint.Position = dragStartPosition + (e.MousePosition - e.MouseDownPosition); if (!slider.Path.HasValidLength) { for (var i = 0; i < slider.Path.ControlPoints.Count; i++) slider.Path.ControlPoints[i].Position = oldControlPoints[i]; slider.Position = oldPosition; slider.StartTime = oldStartTime; return; } // Maintain the path type in case it got defaulted to bezier at some point during the drag. PointsInSegment[0].Type = dragPathType; } protected override void OnDragEnd(DragEndEvent e) => changeHandler?.EndChange(); private void cachePoints(Slider slider) => PointsInSegment = slider.Path.PointsInSegment(ControlPoint); /// /// Handles correction of invalid path types. /// private void updatePathType() { if (ControlPoint.Type != PathType.PerfectCurve) return; if (PointsInSegment.Count > 3) ControlPoint.Type = PathType.Bezier; if (PointsInSegment.Count != 3) return; ReadOnlySpan points = PointsInSegment.Select(p => p.Position).ToArray(); RectangleF boundingBox = PathApproximator.CircularArcBoundingBox(points); if (boundingBox.Width >= 640 || boundingBox.Height >= 480) ControlPoint.Type = PathType.Bezier; } /// /// Updates the state of the circular control point marker. /// private void updateMarkerDisplay() { Position = slider.StackedPosition + ControlPoint.Position; markerRing.Alpha = IsSelected.Value ? 1 : 0; Color4 colour = getColourFromNodeType(); if (IsHovered || IsSelected.Value) colour = colour.Lighten(1); marker.Colour = colour; marker.Scale = new Vector2(slider.Scale); } private Color4 getColourFromNodeType() { if (!(ControlPoint.Type is PathType pathType)) return colours.Yellow; switch (pathType) { case PathType.Catmull: return colours.Seafoam; case PathType.Bezier: return colours.Pink; case PathType.PerfectCurve: return colours.PurpleDark; default: return colours.Red; } } public LocalisableString TooltipText => ControlPoint.Type.ToString() ?? string.Empty; } }