// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Configuration; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Skinning; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Skinning.Default { public abstract class PlaySliderBody : SnakingSliderBody { private IBindable scaleBindable; private IBindable pathVersion; private IBindable accentColour; [Resolved(CanBeNull = true)] private OsuRulesetConfigManager config { get; set; } [BackgroundDependencyLoader] private void load(ISkinSource skin, DrawableHitObject drawableObject) { var drawableSlider = (DrawableSlider)drawableObject; scaleBindable = drawableSlider.ScaleBindable.GetBoundCopy(); scaleBindable.BindValueChanged(scale => PathRadius = OsuHitObject.OBJECT_RADIUS * scale.NewValue, true); pathVersion = drawableSlider.PathVersion.GetBoundCopy(); pathVersion.BindValueChanged(_ => Refresh()); accentColour = drawableObject.AccentColour.GetBoundCopy(); accentColour.BindValueChanged(accent => updateAccentColour(skin, accent.NewValue), true); config?.BindWith(OsuRulesetSetting.SnakingInSliders, SnakingIn); config?.BindWith(OsuRulesetSetting.SnakingOutSliders, SnakingOut); BorderSize = skin.GetConfig(OsuSkinConfiguration.SliderBorderSize)?.Value ?? 1; BorderColour = skin.GetConfig(OsuSkinColour.SliderBorder)?.Value ?? Color4.White; } private void updateAccentColour(ISkinSource skin, Color4 defaultAccentColour) => AccentColour = skin.GetConfig(OsuSkinColour.SliderTrackOverride)?.Value ?? defaultAccentColour; } }