// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Input.Bindings; namespace osu.Game.Overlays.Toolbar { public class ToolbarBeatmapListingButton : ToolbarOverlayToggleButton { public ToolbarBeatmapListingButton() { SetIcon(OsuIcon.ChevronDownCircle); TooltipMain = "Beatmap listing"; TooltipSub = "Browse for new beatmaps"; Hotkey = GlobalAction.ToggleDirect; } [BackgroundDependencyLoader(true)] private void load(BeatmapListingOverlay beatmapListing) { StateContainer = beatmapListing; } } }