// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Resources.Localisation.Web; using osu.Game.Screens.Edit.Setup; namespace osu.Game.Rulesets.Mania.Edit.Setup { public partial class ManiaDifficultySection : DifficultySection { [BackgroundDependencyLoader] private void load() { CircleSizeSlider.Label = BeatmapsetsStrings.ShowStatsCsMania; CircleSizeSlider.Description = "The number of columns in the beatmap"; if (CircleSizeSlider.Current is BindableNumber circleSizeFloat) circleSizeFloat.Precision = 1; } } }