// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; namespace osu.Game.Beatmaps.Timing { /// /// Stores the time signature of a track. /// For now, the lower numeral can only be 4; support for other denominators can be considered at a later date. /// public class TimeSignature : IEquatable { /// /// The numerator of a signature. /// public int Numerator { get; } // TODO: support time signatures with a denominator other than 4 // this in particular requires a new beatmap format. public TimeSignature(int numerator) { if (numerator < 1) throw new ArgumentOutOfRangeException(nameof(numerator), numerator, "The numerator of a time signature must be positive."); Numerator = numerator; } public static TimeSignature SimpleTriple { get; } = new TimeSignature(3); public static TimeSignature SimpleQuadruple { get; } = new TimeSignature(4); public override string ToString() => $"{Numerator}/4"; public bool Equals(TimeSignature other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; return Numerator == other.Numerator; } public override int GetHashCode() => Numerator; } }