// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.IO; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Platform; using osu.Framework.Testing; using osu.Game.Tournament.IO; using osu.Game.Tournament.IPC; namespace osu.Game.Tournament.Tests.NonVisual { [TestFixture] public class IPCLocationTest : TournamentHostTest { [Test] public void CheckIPCLocation() { // don't use clean run because files are being written before osu! launches. using (var host = new TestRunHeadlessGameHost(nameof(CheckIPCLocation))) { string basePath = Path.Combine(host.UserStoragePaths.First(), nameof(CheckIPCLocation)); // Set up a fake IPC client for the IPC Storage to switch to. string testStableInstallDirectory = Path.Combine(basePath, "stable-ce"); Directory.CreateDirectory(testStableInstallDirectory); string ipcFile = Path.Combine(testStableInstallDirectory, "ipc.txt"); File.WriteAllText(ipcFile, string.Empty); try { var osu = LoadTournament(host); TournamentStorage storage = (TournamentStorage)osu.Dependencies.Get(); FileBasedIPC ipc = null; WaitForOrAssert(() => (ipc = osu.Dependencies.Get() as FileBasedIPC) != null, @"ipc could not be populated in a reasonable amount of time"); Assert.True(ipc.SetIPCLocation(testStableInstallDirectory)); Assert.True(storage.AllTournaments.Exists("stable.json")); } finally { host.Exit(); } } } } }