// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Rulesets.Osu.Mods; namespace osu.Game.Rulesets.Osu.Tests.Mods { public class TestSceneOsuModFreezeFrame : OsuModTestScene { [TestCase(0.5f)] [TestCase(1)] [TestCase(2)] public void TestFreezeFrequency(float beatMeasure) { CreateModTest(new ModTestData { Mod = new OsuModFreezeFrame { BeatDivisor = { Value = beatMeasure } }, PassCondition = () => true, Autoplay = true }); } } }