// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Threading; using System.Threading.Tasks; using JetBrains.Annotations; using osu.Framework.Bindables; using osu.Framework.Platform; using osu.Framework.Threading; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Database; using osu.Game.IO; using osu.Game.IO.Archives; using osu.Game.Online.API; using osu.Game.Overlays.Notifications; using osu.Game.Rulesets; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; namespace osu.Game.Scoring { public class ScoreManager : IModelManager, IModelFileManager, IModelDownloader, ICanAcceptFiles, IPostImports { private readonly Scheduler scheduler; private readonly Func difficulties; private readonly OsuConfigManager configManager; private readonly ScoreModelManager scoreModelManager; private readonly ScoreModelDownloader scoreModelDownloader; public ScoreManager(RulesetStore rulesets, Func beatmaps, Storage storage, IAPIProvider api, IDatabaseContextFactory contextFactory, Scheduler scheduler, IIpcHost importHost = null, Func difficulties = null, OsuConfigManager configManager = null) { this.scheduler = scheduler; this.difficulties = difficulties; this.configManager = configManager; scoreModelManager = new ScoreModelManager(rulesets, beatmaps, storage, contextFactory, importHost); scoreModelDownloader = new ScoreModelDownloader(scoreModelManager, api, importHost); } public Score GetScore(ScoreInfo score) => scoreModelManager.GetScore(score); public List GetAllUsableScores() => scoreModelManager.GetAllUsableScores(); public IEnumerable QueryScores(Expression> query) => scoreModelManager.QueryScores(query); public ScoreInfo Query(Expression> query) => scoreModelManager.Query(query); /// /// Orders an array of s by total score. /// /// The array of s to reorder. /// A to cancel the process. /// The given ordered by decreasing total score. public async Task OrderByTotalScoreAsync(ScoreInfo[] scores, CancellationToken cancellationToken = default) { var difficultyCache = difficulties?.Invoke(); if (difficultyCache != null) { // Compute difficulties asynchronously first to prevent blocking via the GetTotalScore() call below. foreach (var s in scores) { await difficultyCache.GetDifficultyAsync(s.BeatmapInfo, s.Ruleset, s.Mods, cancellationToken).ConfigureAwait(false); cancellationToken.ThrowIfCancellationRequested(); } } // We're calling .Result, but this should not be a blocking call due to the above GetDifficultyAsync() calls. return scores.OrderByDescending(s => GetTotalScoreAsync(s, cancellationToken: cancellationToken).Result) .ThenBy(s => s.OnlineScoreID) .ToArray(); } /// /// Retrieves a bindable that represents the total score of a . /// /// /// Responds to changes in the currently-selected . /// /// The to retrieve the bindable for. /// The bindable containing the total score. public Bindable GetBindableTotalScore([NotNull] ScoreInfo score) { var bindable = new TotalScoreBindable(score, this); configManager?.BindWith(OsuSetting.ScoreDisplayMode, bindable.ScoringMode); return bindable; } /// /// Retrieves a bindable that represents the formatted total score string of a . /// /// /// Responds to changes in the currently-selected . /// /// The to retrieve the bindable for. /// The bindable containing the formatted total score string. public Bindable GetBindableTotalScoreString([NotNull] ScoreInfo score) => new TotalScoreStringBindable(GetBindableTotalScore(score)); /// /// Retrieves the total score of a in the given . /// The score is returned in a callback that is run on the update thread. /// /// The to calculate the total score of. /// The callback to be invoked with the total score. /// The to return the total score as. /// A to cancel the process. public void GetTotalScore([NotNull] ScoreInfo score, [NotNull] Action callback, ScoringMode mode = ScoringMode.Standardised, CancellationToken cancellationToken = default) { GetTotalScoreAsync(score, mode, cancellationToken) .ContinueWith(s => scheduler.Add(() => callback(s.Result)), TaskContinuationOptions.OnlyOnRanToCompletion); } /// /// Retrieves the total score of a in the given . /// /// The to calculate the total score of. /// The to return the total score as. /// A to cancel the process. /// The total score. public async Task GetTotalScoreAsync([NotNull] ScoreInfo score, ScoringMode mode = ScoringMode.Standardised, CancellationToken cancellationToken = default) { if (score.BeatmapInfo == null) return score.TotalScore; int beatmapMaxCombo; double accuracy = score.Accuracy; if (score.IsLegacyScore) { if (score.RulesetID == 3) { // In osu!stable, a full-GREAT score has 100% accuracy in mania. Along with a full combo, the score becomes indistinguishable from a full-PERFECT score. // To get around this, recalculate accuracy based on the hit statistics. // Note: This cannot be applied universally to all legacy scores, as some rulesets (e.g. catch) group multiple judgements together. double maxBaseScore = score.Statistics.Select(kvp => kvp.Value).Sum() * Judgement.ToNumericResult(HitResult.Perfect); double baseScore = score.Statistics.Select(kvp => Judgement.ToNumericResult(kvp.Key) * kvp.Value).Sum(); if (maxBaseScore > 0) accuracy = baseScore / maxBaseScore; } // This score is guaranteed to be an osu!stable score. // The combo must be determined through either the beatmap's max combo value or the difficulty calculator, as lazer's scoring has changed and the score statistics cannot be used. if (score.BeatmapInfo.MaxCombo != null) beatmapMaxCombo = score.BeatmapInfo.MaxCombo.Value; else { if (score.BeatmapInfo.ID == 0 || difficulties == null) { // We don't have enough information (max combo) to compute the score, so use the provided score. return score.TotalScore; } // We can compute the max combo locally after the async beatmap difficulty computation. var difficulty = await difficulties().GetDifficultyAsync(score.BeatmapInfo, score.Ruleset, score.Mods, cancellationToken).ConfigureAwait(false); beatmapMaxCombo = difficulty.MaxCombo; } } else { // This is guaranteed to be a non-legacy score. // The combo must be determined through the score's statistics, as both the beatmap's max combo and the difficulty calculator will provide osu!stable combo values. beatmapMaxCombo = Enum.GetValues(typeof(HitResult)).OfType().Where(r => r.AffectsCombo()).Select(r => score.Statistics.GetValueOrDefault(r)).Sum(); } if (beatmapMaxCombo == 0) return 0; var ruleset = score.Ruleset.CreateInstance(); var scoreProcessor = ruleset.CreateScoreProcessor(); scoreProcessor.Mods.Value = score.Mods; return (long)Math.Round(scoreProcessor.GetScore(mode, beatmapMaxCombo, accuracy, (double)score.MaxCombo / beatmapMaxCombo, score.Statistics)); } /// /// Provides the total score of a . Responds to changes in the currently-selected . /// private class TotalScoreBindable : Bindable { public readonly Bindable ScoringMode = new Bindable(); private readonly ScoreInfo score; private readonly ScoreManager scoreManager; private CancellationTokenSource difficultyCalculationCancellationSource; /// /// Creates a new . /// /// The to provide the total score of. /// The . public TotalScoreBindable(ScoreInfo score, ScoreManager scoreManager) { this.score = score; this.scoreManager = scoreManager; ScoringMode.BindValueChanged(onScoringModeChanged, true); } private void onScoringModeChanged(ValueChangedEvent mode) { difficultyCalculationCancellationSource?.Cancel(); difficultyCalculationCancellationSource = new CancellationTokenSource(); scoreManager.GetTotalScore(score, s => Value = s, mode.NewValue, difficultyCalculationCancellationSource.Token); } } /// /// Provides the total score of a as a formatted string. Responds to changes in the currently-selected . /// private class TotalScoreStringBindable : Bindable { // ReSharper disable once PrivateFieldCanBeConvertedToLocalVariable (need to hold a reference) private readonly IBindable totalScore; public TotalScoreStringBindable(IBindable totalScore) { this.totalScore = totalScore; this.totalScore.BindValueChanged(v => Value = v.NewValue.ToString("N0"), true); } } #region Implementation of IPostNotifications public Action PostNotification { set { scoreModelManager.PostNotification = value; scoreModelDownloader.PostNotification = value; } } #endregion #region Implementation of IModelManager public IBindable> ItemUpdated => scoreModelManager.ItemUpdated; public IBindable> ItemRemoved => scoreModelManager.ItemRemoved; public Task ImportFromStableAsync(StableStorage stableStorage) { return scoreModelManager.ImportFromStableAsync(stableStorage); } public void Export(ScoreInfo item) { scoreModelManager.Export(item); } public void ExportModelTo(ScoreInfo model, Stream outputStream) { scoreModelManager.ExportModelTo(model, outputStream); } public void Update(ScoreInfo item) { scoreModelManager.Update(item); } public bool Delete(ScoreInfo item) { return scoreModelManager.Delete(item); } public void Delete(List items, bool silent = false) { scoreModelManager.Delete(items, silent); } public void Undelete(List items, bool silent = false) { scoreModelManager.Undelete(items, silent); } public void Undelete(ScoreInfo item) { scoreModelManager.Undelete(item); } public Task Import(params string[] paths) { return scoreModelManager.Import(paths); } public Task Import(params ImportTask[] tasks) { return scoreModelManager.Import(tasks); } public IEnumerable HandledExtensions => scoreModelManager.HandledExtensions; public Task>> Import(ProgressNotification notification, params ImportTask[] tasks) { return scoreModelManager.Import(notification, tasks); } public Task> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default) { return scoreModelManager.Import(task, lowPriority, cancellationToken); } public Task> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default) { return scoreModelManager.Import(archive, lowPriority, cancellationToken); } public Task> Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) { return scoreModelManager.Import(item, archive, lowPriority, cancellationToken); } public bool IsAvailableLocally(ScoreInfo model) { return scoreModelManager.IsAvailableLocally(model); } #endregion #region Implementation of IModelFileManager public void ReplaceFile(ScoreInfo model, ScoreFileInfo file, Stream contents, string filename = null) { scoreModelManager.ReplaceFile(model, file, contents, filename); } public void DeleteFile(ScoreInfo model, ScoreFileInfo file) { scoreModelManager.DeleteFile(model, file); } public void AddFile(ScoreInfo model, Stream contents, string filename) { scoreModelManager.AddFile(model, contents, filename); } #endregion #region Implementation of IModelDownloader public IBindable>> DownloadBegan => scoreModelDownloader.DownloadBegan; public IBindable>> DownloadFailed => scoreModelDownloader.DownloadFailed; public bool Download(ScoreInfo model, bool minimiseDownloadSize) { return scoreModelDownloader.Download(model, minimiseDownloadSize); } public ArchiveDownloadRequest GetExistingDownload(ScoreInfo model) { return scoreModelDownloader.GetExistingDownload(model); } #endregion #region Implementation of IPresentImports public Action>> PostImport { set => scoreModelManager.PostImport = value; } #endregion } }