// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] public class TestScenePopupDialog : OsuTestScene { public TestScenePopupDialog() { AddStep("new popup", () => Add(new TestPopupDialog { RelativeSizeAxes = Axes.Both, State = { Value = Framework.Graphics.Containers.Visibility.Visible }, })); } private class TestPopupDialog : PopupDialog { public TestPopupDialog() { Icon = FontAwesome.Solid.AssistiveListeningSystems; HeaderText = @"This is a test popup"; BodyText = "I can say lots of stuff and even wrap my words!"; Buttons = new PopupDialogButton[] { new PopupDialogCancelButton { Text = @"Yes. That you can.", }, new PopupDialogOkButton { Text = @"You're a fake!", }, new PopupDialogDangerousButton { Text = @"Careful with this one..", }, }; } } } }